Discussion
Examples
jaen: What's the physics solver used here? This demonstration quickly runs into common problems associated with overly simplistic solvers/integrators where everything starts to become unstable and "vibrate" / "twitch".
coldcity_again: Bit twitchy indeed but still fun. Instantly took me back to "rubber glenz vectors" in classic Amiga prods[1][1] https://www.youtube.com/watch?v=OZTnR3FpUEA&start=413
phil-martin: It's nape-jshttps://newkrok.github.io/nape-js/index.htmlWhile the gummy geometry one is a little twitchy, but most all the other demos were very stable, much more than most other 2d solvers I've seen.