Discussion
Resources
Surac: I had hoped for some more basic stuff. I struggle for 2 months now to implement a fast line draw with width for a embeed cpu. It only has a framebuffer no gpu
pjmlp: The bible of graphics programming, everything with software rendering,"Computer Graphics: Principles and Practice"https://www.informit.com/store/computer-graphics-principles-...Yeah, it is a steep price as many academia books, maybe you can find it on a library nearby, as its first edition was in 1982.
jplusequalt: This book is quite old. I would argue that Realtime Rendering 4th edition is the better book. Bonus points if you pair it with some online resources to get a deeper understanding of the topics (but the textbook contains follow up material for all discussed topics).