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scordata: This is an awesome experience. Very useful tool to get exposure to thinking in "higher" dimensions!
knolan: I found 4D Golf a great game to explore higher dimensional space.
bstsb: this is visually interesting, but crucially it's also actually fun to play.i managed to kill three enemies before succumbing to my fate
saberience: That's not 4D
braelyn: that was incredibly cool
noman-land: Got a link?
AStrangeMorrow: I imagine they are taking about 4D golf by CodeParade, as seen here: https://youtu.be/y53UNskR-zU?si=iUfCkxYqkACx955tSteam link: https://store.steampowered.com/app/2147950/4D_GolfThe person goes over quite a few technical details on their Youtube, though they talk about a bunch of other coding experiments too.
somat: I just watched the associated dev video And if I understand it, what the author is doing is kind of interesting.The sensor to see a 3d scene is 2d(eye or camera). What is being done here is simulating a 3d sensor(for a 4d world) then we are looking at this 3d sensor using our 2d sensors (eyes). I don't know if this is the common way of rendering these 4d physics simulations. But it is the first I have heard it described this way. It is also why the narrative of the game focuses on eyes, because that is what it is doing.https://www.youtube.com/watch?v=tKDMcLW9OnI
integralid: That's exactly 4D. Just like "non euclidean"[1], this term is often abused in entertainment to mean something else, but the post here is about the real 4d world rendering.[1] For this check out zenorogue work btw